5Gs Retrospective
Go from glum to grateful in this retrospective.
Walk through your retro session using the 5 Gs!
The 5Gs retrospective is a team activity taking place at the end of a sprint designed to understand what worked, what didn’t, and what can be improved. The 5Gs stand for good, glum, grasped, grateful and going forward.
GOOD - What was good in this sprint?
GLUM - What made us feel glum?
GRASPED - What do we now understand?
GRATEFUL - What and who are we grateful for?
GOING FORWARD - What do we do moving forward?
Get started with this template right now.
A3 Report Template
Works best for:
Product, Strategy and Planning
The A3 report template is a carefully designed tool that provides teams with a structured and visual methodology to tackle challenges. It divides the problem-solving process into background, current context, data analysis, and implementation plans, ensuring a comprehensive approach to each issue. One of the major advantages of this template is its "Data Analysis" section, which enables teams to delve deeply into concrete insights and trends. This data-driven approach ensures that all recommendations and actions are based on real, tangible evidence rather than just intuition, leading to more effective and strategic decision-making.
Quick Retrospective Template
Works best for:
Education, Retrospectives, Meetings
A retrospective template empowers you to run insightful meetings, take stock of your work, and iterate effectively. The term “retrospective” has gained popularity over the more common “debriefing” and “post-mortem,” since it’s more value-neutral than the other terms. Some teams refer to these meetings as “sprint retrospectives” or “iteration retrospectives,” “agile retrospectives” or “iteration retrospectives.” Whether you are a scrum team, using the agile methodology, or doing a specific type of retrospective (e.g. a mad, sad, glad retrospective), the goals are generally the same: discovering what went well, identifying the root cause of problems you had, and finding ways to do better in the next iteration.
Reflection Island: End of Year Team Retro
Works best for:
Retrospectives, Agile Methodology, Meetings
The Reflection Island: End of Year Team Retro template offers a creative and themed approach to retrospectives, perfect for wrapping up the year. It provides elements for reflecting on achievements, challenges, and goals using a tropical island theme. This template enables teams to celebrate successes, learn from setbacks, and set intentions for the upcoming year in a relaxed and enjoyable atmosphere. By promoting reflection and celebration, the Reflection Island: End of Year Team Retro empowers teams to strengthen bonds, boost morale, and start the new year with renewed energy and focus effectively.
The Hot Air Balloon Retrospective
The Hot Air Balloon is a simple activity for helping the team identify things that makes them move faster, and things that slow them down.
Empathy Map by Aremu Dominion
Works best for:
Product Management
Improve your understanding of customer needs with the Empathy Map by Aremu Dominion. This template allows you to capture and analyze your audience's emotions, thoughts, and experiences. Use it to create user-centered products and services that resonate with your customers. Perfect for design thinking workshops, product development, and marketing teams focused on empathy-driven innovation.
Gap Analysis Template
Works best for:
Marketing, Strategic Planning, Business Management
Consider your team’s or organization’s ideal state. Now compare it to your current real-world situation. Want to identify the gaps or obstacles that stand between your present and future? Then you’re ready to run a gap analysis. This easy-to-customize template will let your team align on what obstacles are preventing you from hitting your goals sooner, collaborate on a plan to achieve those goals, and push your organization toward growth and development. You can focus on specific gap analyses — including for skills, candidates, software, processes, vendors, data, and more.