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Retro Mansion

Fredrik Hjorth

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This is a dungeon crawler type of retrospective where the team members should discover as many rooms as possible, answer questions, share thoughts, and at the same time collect gems to get a high Victory Point score for the team. You could let the team fill in the sticky notes before the meeting or let them have 10-15 minutes to do it.

Fredrik Hjorth

Agile Team Coach @ IKEA

I work as an Agile Team Coach and I'm constantly trying to insert some visualisation and gamification in almost everything I do...


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