How do you run a Remote Design Sprint successfully? We’ve facilitated hundreds of Design Sprints over the years, and in this video we’ll share the processes, tools and techniques on how we run a complete Remote Design Sprint! If you’re looking to run and host Remote Design Sprints for your clients, business, or teams, this is not one to miss!
It’s no longer enough to have a “good quality product”, you need to have the right product. Design Sprints are the fastest way to find out if a product is worth developing, if a feature is worth the effort, or if your value proposition is really valid. Why invest months of time, when all you need is a week?
The Design Sprint is essentially a 4-day intense hackathon. On Day 1 you will define the challenges and scope of the week. Day 2 is about deciding which challenges to prototype. Day 3 is about rapidly building the high fidelity prototype, which is then tested with real users on Day 4.
The outcome of every Design Sprint Week is a high-fidelity interactive prototype, tested by real users, with clear insights on where to go next.
Once you have a tangible representation of your product in your hands, and real user insights to guide your next steps, making decisions becomes easier. You have options upon completing a Design Sprint. For example, you could hold a second sprint to iterate and polish the idea, bringing the product even closer to production-ready, or you could use the prototype to sell your idea further and develop your concept.
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